![]() What I'm planning to do here is to allow the player to play all 200 songs (except that one pentultimate one) in a row if they can get it just right. ![]() it'd probably keep players' attention/motivation for much longer. My point being, try to give the player more things incrementally rather than pushing through like levels. Level 10 doesn't seem like much, but it takes a good 30-40 plays to get to, which is a lot of plays for just 18 songs. ![]() it gives a random prize for each level-up, and song prizes become available every 10 levels. a good game, solid songlist, BUT you're stuck playing the same ~18 songs until you reach around Lv10, where you get one new song. they give them to you one at a time, so you feel like you're accomplishing something.Īn example (albeit an extreme one) of this is DJMax Portable 3. Most DDR games have you unlocking around the same amount of songs in around the same amount of time (maybe longer), but they don't hold them back until you finish a requirement. It sounds like you're going to end up doing a LOT of grinding before you get anything at all new. but.the website you can get this on doesn't exist anymore. I may get started on this sometime this fall, or someone else will do it before me.Įdit: It appears someone is also making a Max4. ![]() *If you want to suggest a song or idea, please don't hesitate. *This project plans to import songs from ZIV Simfile Shuffle 2014 and Simfile Tournament of Immortals 5, but only with permission. All of the others songs will be 1 minute and 30 seconds long to 2 minutes and 30 seconds long. It'll be unlocked after 573 stages are played. *That 201st song will be the ultimate stage. It'll repeat until the 200th song is unlocked. When this song is beat (on any difficulty), Tier #2 will be unlocked. Once you have played 24 stages (you don't have to play all of the songs), a 25th will appear, considerably harder than the rest. *There will be 201 songs, however, they will be in tiers. However, this time, I'm going to collect ideas so that this gives off a Max-EXTREME feel while being unique. For those of you that don't know, I wanted to try my hand at making a DDRMAX4, but.
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